
论坛里的Zeldasun兄买了一套表面上看上去很朴实的桌游,号称是日本国民级RPG勇者斗恶龙为背景的。上周六他们聚会,拆开来战,发现居然努此华丽+可爱。可惜我那天正好和erwin老爷等人大战七国争霸(详细战报在这里),未能亲眼见到DQ的桌游。所幸大树蒋老爷telquare君翻译了这个有趣玩意的简要规则。再经过现场战斗的阿莱克斯先生介绍,我感觉这就好像一个双向TRPG一样,你又要搭建地下城的DM,又要在对方为你搭建的地下城里冒险。有趣啊有趣。规则请点内文,论坛讨论。
游戏那是相当的简单啊,恩
Game Set up游戏设置
1. Separate all the elements for A & B (Yellow / Blue). Stick the relevant HP value stickers to the bottom of the monster characters (See the rule book)将所有配件分成2份(黄色和蓝色)。将对应的HP值标记贴到怪物模型的底部。(具体见规则书)
Stick the 4 Mimic Monster, 1 Sword, and 1 Armour stickers to the bottom each of the 6 Treasure chests把4个箱子怪,1个剑和1个盔甲标记贴在6个宝箱的底部。
2. Set up your dungeon using all the items.用所有这些配件构建自己的地城。
a. You cannot have any enclosed areas.不能有任何封闭的区域。
b. Monsters and Treasure chests cannot block path.怪物和宝箱不能挡住路、
c. Place the Trap Tile in Dungeon Level 1 and the Falling Place and Stair Tiles in Dungeon Level 2.把陷阱放在地城的第一层,坠落点 和楼梯放在地城的第二层。
d. Place the Entrance (a square tool) on a location on Dungeon Level 1 把入口放在地城的第一层。
e. The players hero is put on the “5” position on the Dungeon Level 2 board. This indicates the Players starting HP Level is 5.英雄放在地城第2层版图“5”的位置上。这表示英雄的起始生命值为5。
3. Players tell each other the Entrance and Boss locations.玩家告诉对方入口和Boss的位置。
Play游戏进行
Players can determine who goes first by the roll of a die. Highest goes first.玩家可以通过投骰决定谁先开始,投骰结果高的玩家先行动。
NB At the beginning of a players turn they can start from any location that they have already been to.在玩家回合开始时,可以选择任何已经去过的地点作为起始点
1. Player 1 moves by announcing a location adjacent to the entrance Location.玩家1宣布移动到入口相邻的一个地点。
2. Player 2 has to say what the outcome is i.e empty space, a monster, a treasure.玩家2必须说明这个地点是空地、怪物还是宝箱。
A. If Empty space: Player 1 continues to move.如果是空地:玩家1继续移动。
B. If Wall: Movement stops. Players turn ends.如果是墙:停止移动,玩家回合结束。
C. If Monster(Including Boss Monster) Player 2 tells Player 1 the monster’s HP. Player 1 has to decide whether to fight or run away.如果是怪物(包括Boss),玩家2说明怪物的生命值,玩家1必须决定是战斗还是逃跑。
a. If Fight: Player rolls the die, and adds the number to his HP Value.(Plus any other HP additions from having the sword and or armour). Eg If player has the sword and he rolls a 4 his Total HP would be 5+3(Sword)+4(Die Roll)=12. If the total HP value is equal to or larger than the monster’s HP, he defeats the monster.如果战斗:玩家投一个骰,加上他的生命值(包括从剑和盔甲获得的其他生命值)。比如玩家拥有剑,而且掷出一个4,那么他的总生命值会是5+3(剑)+4(掷骰结果)=12。如果这个总生命值大于或等于怪物的生命值,就能打败这个怪物。
If Player wins: Monster is removed from play. Player draws a card, and continues moving.如果玩家获胜:怪物移出游戏。玩家抽一张卡,继续移动。
NB. If the Boss Monster that Player Wins the Game。如果是Boss被击败,玩家就赢的游戏。
If Player loses: monster remains, Players turn ends, Player misses his next turn.如果玩家失败:怪物还留在原地,玩家回合结束,并且失去下一个回合的行动。
b. Run away, Players turn ends.逃跑,玩家回合结束。
D. If Treasure Chest: Player decides to open or not.如果是宝箱:玩家决定是否打开它。
a. If Open, Player 2 tells the result, Mimic or treasure.如果打开宝箱:玩家2说明结果是变形怪还是宝物
If Mimic, Player HAS to fight, Fight as in Ci above.. Treasure Mimic has HP=11. 如果是变形怪,玩家1必须战斗,具体流程见Ci说明。变形怪的HP等于11。
If player wins, he does not draw a card. Player continues moving.如果玩家获胜,他不能抽卡。玩家可以继续移动。
If Player loses: monster remains, Players turn ends, Player misses his next turn.如果玩家失败:怪物还留在原地,玩家回合结束,并且失去下一个回合的行动。
If Treasure, Player 1 gets the treasure and can add 3 to his HP. There are 2 (Sword and Armour).如果是宝物,玩家1得到宝物并且可以增加3点生命值。共有2种宝物(剑和盔甲)。
b. Not open, Players turn ends.不打开,玩家回合结束。
E. If Princess Laura: Player adds 1 to their HP, Move Hero from “5” to “6” space on Dungeon Level 2 board. Player continues moving.如果是Laura公主:玩家增加一点生命值,把英雄在地城2版图上的位置由“5”移到“6”。玩家1可以继续移动。
F. Trap: Player falls down to the “fall down place” on Dungeon Level 2 (Player 2 tells Player 1 the location), Player 1 continues to move.陷阱:玩家掉到地城第2层的坠落点。(玩家2指出这个地点的位置),玩家1可以继续移动。
G. Stair. Player 1 moves to the location of trap on Dungeon Level1. Player continues moving.楼梯:玩家1移动到地城第1层陷阱的位置。玩家1可以继续移动。
Functions of the cards功能卡说明
1. Leaf叶子
When Player losses a battle with a monster. 当玩家在一场战斗时失败时。
Playing this card the player can immediately fight again.使用这张卡可以立刻重新战斗。
2. Time Sand时沙
When player finds a wall当玩家遇到墙时
Playing this card allows player to continue moving instead of ending turn.使用这张卡可以让玩家继续移动而不用结束回合。
3. Hero 英雄
When Player is in the Level 2 Dungeon.当玩家在地城第2层
Playing this card allows player to go to the trap location on the Level 1 Dungeon使用这张卡可以使玩家回到地城第1层的陷阱位置。
4. Chest箱子
When Player finds a chest. 当玩家找到一个箱子时
Playing this card requires other Player to reveal the contents of the chest.使用这个卡可以要求对手揭示箱子的 实质。
5. Death(Blue slime with purple haze)死亡
When player begins a fight.当玩家开始战斗时
Playing this card defeats the monster.(including Mimic monster).使用这张卡可以直接打败怪物。(包括变形怪)
NB: Cannot be used against the Boss Monster 不能对Boss使用。
7. Fighting Drink 战斗饮料
When player begins to fight. 当玩家开始战斗时
Playing this card adds 1 to players HP.(Must be used before the roll of the dice)使用这张卡可以增加1点生命值(必须在掷骰之前使用)
8. Reincarnate Monster(Blue slime with yellow force field)怪物转生
When a monster is defeated.当一个怪物被打败时。
Playing this card (by the other player) forces the player to fight the monster again.使用这张卡(另一个玩家)强迫玩家重新和这个怪物战斗。
NB: Cannot be used against the Boss Monster不能用于Boss。
9. Shit
This card has no function.这张卡没有特殊功能。
10. Ocarina卵型笛
During a players turn.玩家回合中
Playing this card forces the other player to reveal the locations of the Sword and or the Armour, only if any are on the same dungeon level as the player.使用这张卡强迫另一个玩家说明剑和盔甲的位置,只有在地城的同一层时才有效。
NB. Players can only move one space at a time and only to an adjacent location.每次玩家只能移动一格,而且必须移动到相邻的地点。
Exception 1: If a player is at the edge of the map and has no where to go they can move to a location they have already been to and continue their go.如果玩家在地图边缘,无处可走时,可以移动到任何去过的地方继续行动。
Exception 2: When a player finds the stair in Dungeon Level 2 they can immediately jump to the trap place on Dungeon Level 1. If they don’t jump to Dungeon Level 1 and leave the stair place, they cannot go back to the stair place to jump to Dungeon Level 1 that turn unless they have no where to move to.如果玩家找到了地城第2层的楼梯,他们可以立刻跳到地城第1层陷阱所在的位置。如果他们不移动到第1层并且离开了楼梯,那么在这回合里他们不能再回到楼梯并跳到第1层,除非他们没有别的地方可去。












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